After an exclusive stint on iOS, Super Mario Run is officially coming to Android in March.
The news was confirmed through Nintendo’s social media account, according to a tweet from Nintendo’s Japanese Twitter account, Mario won’t auto-run his way across Android screens until sometime in March.
Android版「Super Mario Run」は、2017年3月に配信を開始します。現在Google Playでは、配信開始を通知でお知らせする事前登録の受付を行っています。ぜひご登録ください。https://t.co/2DW2TnCK6d pic.twitter.com/2QbMM6fGRh
— 任天堂株式会社 (@Nintendo) January 18, 2017
Which translates, roughly, into:
“The Android version of “Super Mario Run” will be delivered in March 2017. Currently, Google Play is accepting signups to inform you of when delivery begins. Please sign up.”
According to some report, contractual thing than a technical one behind the delay of the online game.
Super Mario Run was built on Unity, a game engine that’s built with relatively simple platform-to-platform porting in mind. While porting always introduces plenty of challenges, it’s not like they’re rebuilding the game from scratch here.
Meanwhile, a launch window of March would mean Mario Run was on iOS exclusively for roughly 3 months.